

Normally, they charge a number of bars after every room you clear-some items charge one bar at a time, others charge faster. Note that only rooms where the doors close until they are cleared count-Bosses, arenas, enemy rooms, etc. The Collectible Item " Battery" can give bars of charge during combat, on top of the normal recharge. Another Collectible Item, the " 9 Volt", will automatically recharge 2 bars when an item is used this effectively reduces the number of rooms required to charge an item if the item requires 3 or more rooms to charge. In the Wrath of the Lamb DLC, there is another item, the Habit, which will recharge bars when taking damage. To see a clearer version of the in-game arrangement, go to the Collection page. Note: Any two of the same activated item on the same floor will share charge state, i.e.

Finding another of the same activated item when one is not fully charged will not give the player another fully charged version of the item. This can be observed in the Library, which can spawn 2 of the same book.Ĭauses Isaac to have bad gas, poisoning any enemy in close vicinity. Throws a bomb in the direction Isaac's facing.

It does extreme damage, poisons the enemy for 5 seconds, and destroys rocks. Upon activation, Isaac gains Flight, allowing him to pass over all obstacles in the current room. Instantly kills Mom, Mom's Heart and It Lives when activated, will kill Isaac when activated while fighting Satan, Isaac or ? unless he has The Wafer.Īdds 2 points of damage for the current room. Damage is further multiplied by 1.5x with the Blood Of The Martyr item. Also increases chances of a Devil Room spawning by 25%.Īdds 1 Soul Heart and makes the next boss a Horseman (except on XL Floors and on floors with fixed bosses such as Mom).
